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Steam bioshock 2 remastered. cheats pc
Steam bioshock 2 remastered. cheats pc





  1. #Steam bioshock 2 remastered. cheats pc update#
  2. #Steam bioshock 2 remastered. cheats pc code#

Note you can't change ammo type while this is active, even though you can press middle mouse wheel to cycle types.

steam bioshock 2 remastered. cheats pc

Select the weapon you want to use, then press Numpad 7 in-game to lock clip depletion - it will set value to 2. The Clip - No Decrease Switch option points to a BOOL that freezes depletion of your current clip. In Pawn sub-section you can alter your XYZ coordinates, if need be, as well as getting - sort of - unlimited ammo. ° Max Wallet lets you change the maximum you can carry. At your own risk, to activate it change first byte to 0x70 (from 0x7F) -> 0080A37F to 0080A370 in above screenshot with options. Simply put, if you enable this feature, you can walk through walls, but will also fall through floors. ° WallHack is supposed to be used together with Fly, but I haven't implemented that yet. I think you can fire just one time before the weapon sub-system gets locked as well.

steam bioshock 2 remastered. cheats pc

° PlayersOnly will freeze game world allowing only your player to move. ° Slomo can be used to accelerate/decelerate game time.

steam bioshock 2 remastered. cheats pc

Honestly, you won't see anything but floating hands. You'll have to set it back to 0x4 to return to 1st person view. ° BehindView will change view to 3rd person if value is changed to 0x2C. Change value to 0x13 to get it activated. ° God is already taken care of through the Unlimited Health script. In the section you will also find the following:

#Steam bioshock 2 remastered. cheats pc update#

° Will simply use game's own update function (takes in 1 parameter) to set Eve to Max Eve, then set amount to be depleted when using plasmids to 0. You can use this option as a one hit kill option, if you set multiplier to a high value (10 onward). If so, it will make use of DamageMultiplier to boost damage dealt. If not myPawn, it will check if the entity dealing the damage to current enemyPawn is you. Then it will set damage being dealt to myPawn to 0.ī. If so, it will use game engine's own function (that takes in two parameters) to update Health to Max Health. Will check if Pawn receiving the damage is you (let's call it myPawn). Note that it's an early stage of it, as my aim here is to create the Cheat Handler you've seen in other UE3 titles.Ī. Finally started putting together some scripts.

#Steam bioshock 2 remastered. cheats pc code#

Have been studying the UE code behind this game for a while. ini file, but 0xC0 (192 for Tilde) didn't work. If you've done that, hit Enter or Escape key to exit the console. So, if you press TAB key, you won't be able to click (you can highlight) any menu option. #3: Console doesn't show up at main menu. #2: I've not checked the game from 2007, if the IsCensoredContent() function exists there. #1: Since this information is not posted anywhere - and it will get leeched fast - remember where you've first seen it and give credit accordingly. Long story short, the result is depicted below:įunction CheatView( class aClass, optional bool bQuiet )įunction ViewClass( class aClass, optional bool bQuiet, optional bool bCheat )įunction SetMessageLOD(name MessageType, byte LOD)įunction TakeHavokSnapshot( string path ) If you have Steam version, right-click -> Properties -> Set Launch Options. To be able to bring up the console, one more bit is required: add -allowconsole to game shortcut's launch parameters. Going into game folder (\BioShock Remastered\Build\Final) and looking for ConsoleKey inside Default.ini returns this:ĥ. The only check to allow console to open are the 3 concurrent conditions: to press ConsoleKey, not to be in 'Typing' state (which we're clearly not) and bAllowConsole BOOL to be 0.Ĥ. Checking Console UObject shows the following:įunction bool KeyEvent( EInputKey Key, EInputAction Action, FLOAT Delta )Įlse if( Key=ConsoleKey & !IsInState( 'Typing' ) & bAllowConsole ) Native static final function bool IsCensoredContentNative() ģ.

steam bioshock 2 remastered. cheats pc

Return Export UObject::execIsCensoredContentNative( FFrame&, void* const ) This latter one does absolutely nothing but return: Going at it a bit in-depth reveals that IsCensoredContent() function (found in Core.U file, under Object/Functions tree) calls in a native function: IsCensoredContentNative(). Looking at the above code, game checks via IsCensoredContent() whether or not the target "God" UFunction should execute. There are several protected functions (they look like that at first I'll explain why), like for example God:ĪssertWithDescription( false, "BUG THIS: Attempted to execute function 'God', but that command is disabled in the CENSORED version." ) The cheats of interest are in Engine.U file, in CheatManager UObject.Ģ. Having studied the UObjects via Unreal Explorer, I found the following:ġ. EDIT: Updated table can be found in second post below Wink







Steam bioshock 2 remastered. cheats pc